Welcome to day 13 of RPGaDay which is all about those campaigns.
RPGaDay is hosted by BrigadeCon this year.
The question is: What makes a successful campaign?
I’ve played in several campaign in my life. I plan to play more as they are fun to create an ongoing shared story with recurring protagonists and antagonists. There are several components of a successful campaign.
First, you have to be flexible to the demands of the group. Each party is a microcosm of desires, needs, personalities, and availability. What worked for one group will not work for another. You have to be willing to adapt your style to fit that group and evolve as the game develops.
Second, play with friends. As Brenda said to me when I asked her the question “Don’t play with jerks!” You need a good chemistry between members of the group. If there’s constant friction with a member of the group and others then suggest to them that they are not a good fit with this group. If too many members of the group have friction, you’ll see the group disintegrate. When you have a good group of friends, folks will wish to come play and have an enjoyable experience.
Third, be communicative with the group. Ask members of the group which stories they wish to continue seeing and finish. Figure out which stories spark their interest and focus on that while introducing sub-plots which might or might not lead somewhere. Also be willing to bring it to a conclusion when the group has run out of interesting plots to explore.
One book which I’ve read which does a great job with campaigns is Odyssey: The Complete Game Master’s Guide to Campaign Management by Phil Vecchione & Walt Ciechanowski. They go through the life of a campaign from the start to the end.
What are your tricks for a successful campaign? What is your favourite campaign so far?